Thursday, May 2, 2013

May Monsters: The GIST

The GIST

A Gist is the result of an evil god breeding with a human or demi-human. Gist come in various forms, some will appear as little girls with large horrible black eyes and huge misshapen teeth or as small deformed boys with twisted shriveled bodies, fearsome clawed hands, huge black eyes, and over-sized misshapen heads. From their stomachs they have four tentacles that have a range of 50 ft that drain the living optionally they can attach to a victim and slowly drain hit points that heal the Gist while keeping that victim a prisoner, the females have a biting attack and the males have a claw attack that paralyses. Any within sight must save or run away in fear that is below 8th level. They are immune to all non magical weapons, cast spells as a 6th level magic user, and have 40% magic resistance to any spells. Many gist will have various evil minions working for them. They love to take over small out of the way settlements and slowly kill all the inhabitants.

 No. Enc.: 1
Alignment: Chaotic (Evil)
Movement: 120' (40')
Armor Class: 3 Immune to non-magical weapons, Magic resistance 40%
Hit Dice: 10
Attacks: 4 Tentacles or 1 Claw
Damage: (1d6)+ Save or level drain or (1d10) + Paralysis, Fear and Dread within sight, and Spells
Save: W10
Morale: 12
Hoard Class: XIX
XP:5200

 

GIST
Hit Dice: 10
Armor Class: 0 [20]
Attacks: 4 Tentacles (1d6)+ Save or level drain, Bite or Claw (1d10) + Paralysis, and Spells
Saving Throw: 5
Special:Cast spells as 6th level Magic User, Drains level with save, Fear and Dread within sight, Greater than human intelligence, Immune to non-magic weapons, Magic resistance 40%, and Paralysis
Move: 12 (Fly 3)
Alignment: Chaos
Challenge Level/XP: 17/3500

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